In the process of digitizing art, we have faced various pitfalls. The range of projects we have digitized and put in this handbook spans from an exhibition to a concert to storytelling. To recognize all the pitfalls in each project, we should address them separately.

In all cases, we have put the projects into the virtual world, which means they have been made publicly available. Therefore, in the digitization process, or even before we start digitization at an operational level, it is necessary to secure all possible permissions from the authors – especially copyright, and from the participants involved in the process to avoid problems later on. In the case of the usage of public space, obtaining permission to work, set up, and carry out activities is also an important segment.

We also need digitization equipment, so we have to be able to invest and then learn how to use it properly. If we can’t handle the technicals we have to hire someone, which also costs. Equipment can get stuck while digitizing. Therefore, (video recording, photography, and sound recording, etc.) we need to check that our equipment is in optimal condition before we start a step in the process. We also need to ensure that the external conditions are optimal for the different digitization techniques, e.g. video recording, audio recording, etc. In post-production, to avoid pitfalls, we need to test the best tools for the job and use those that will give us the best results.

We have to ensure that we have reliable internet connection.